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Sponsor Interview – Searlait Nitschke of Roawenwood

Original post @ 7th Annual Second Life Home and Garden Expo.
HGE: We thank you so much for becoming a sponsor of the Home & Garden Expo (HGE). What led to your decision to be a sponsor this year? Searlait: Last year was my first year time sponsoring and I enjoy … Continue reading

Visit http://slhomeandgardenexpo.com/2014/09/19/sponsor-interview-searlait-nitschke-of-roawenwood/ for actual post date.



Special Programs at Home and Garden Expo (Part 2)

Original post @ 7th Annual Second Life Home and Garden Expo.
Classes at Expo Classes have long been a part of HGE, and this year’s Classes program is sponsored by Black Tulip (Auryn Beorn) and Park Place Home Decor (DeAnn Dufaux), and has been organized by Ms. Dufaux herself! The class … Continue reading

Visit http://slhomeandgardenexpo.com/2014/09/19/special-programs-at-home-and-garden-expo-part-2/ for actual post date.



Sponsor Interview – Auryn Beorn of Black Tulip

Original post @ 7th Annual Second Life Home and Garden Expo.

Auryn [Black Tulip] Auryn Beorn (1_1)

HGE: Hi Auryn. We thank you so much for becoming a sponsor of the Home & Garden Expo (HGE). What led to your decision to be a sponsor this year?

Auryn: I’ve been participating in HGE since 2012 and it has always been a great event. Whenever possible, I want to contribute so that it continues. The previous year, 2013, I wanted to participate as a platinum sponsor, but my cat was sick with a malign tumor in his mouth when the registrations were about to be open, so clearly my mind was somewhere else. This year, all of my little furry creatures are healthy, and so I could decide to sponsor the event, and hope to do so in the future.

HGE: There are so many non-profit organizations represented in SL. What prompted you to support Relay For Life of Second Life?

Auryn: Health is the most important thing to me in life, physical and mental. Cancer is the opposite of this. It brings hell to the life of the person suffering from it, and to the lives of all that are close to them. Personally, I prefer that people don’t have to live hell in their lives.

HGE: Are there things that you most look more forward to at HGE this year?

Auryn: This year, I’m looking forward to the classes. I’m one of the instructors that will be teaching, and I hope that everybody will find the classes useful for their business/hobby/daily SL. I will also be visiting all the displays with time to enjoy them. The Expo looks really beautiful this year.

HGE: We would love to know about your work! Do you have any background in your First Life that suggested you would focus on the areas of design you have chosen for SL. If so, explain.

Auryn: I have been programming professionally since I was 23 years old, and as a hobby, since I’m 12. Despite swearing, since I had my good share of programming in RL, I would never, ever, script in SL, I ended up scripting in SL. “Never say never”, they say.

Apart from that, I’ve always “had a thing” for computer graphics and art in general. My first program ever was coded in BASIC when I was 12 years old, and it represented 2D closed curves. At the same age, I used to practice weekly with drawing and oil painting, modelling with clay and painting it. I haven’t had much time in my life to develop this side, but “the itch was there.” Finally, in November 2012, I could take a couple of weeks off and start learning Blender.

HGE: What were the origins of your store?

Auryn: My store started back in June 2010 with a scripted desk and chair, a scripted “living art” piece, a fractal tree and a bookcase. A month after I started teaching, some students suggested to me that I should have the contents of the classes available in the store for people that could not make the classes and were interested in them. I started adding classes and a few animations I was creating. Then, in March 2011, I developed the book script and started publishing all classes in book format.

At that point, I had several scripts that could make their way as commercial tools, and my partner helped me in preparing all that. He was the first one to tell me that every single asset of my products should have the brand name added to it or people would not relate my products with me or my store. I was very shy about doing this (weird feelings are weird), but he insisted. So I ended up renaming everything and making it a habit. After this, I started releasing new items more and more often and the story continues today.

HGE: Do you keep up with the latest technologies? Which do you consider most important and why?

Auryn: It depends on the technology. I will read about many things that are out there, but not necessarily adopt them. For example, I don’t own a smart phone. Now, if we’re talking about “most important”, I don’t consider any technology used for recreation to be “most important”. I consider most important the advances in technology that improve people’s health, that make it possible to grow and harvest vegetables for more people, that increases the safety of cars, trains, planes, houses, work environment and bring potable water to thirsty areas.

Don’t get me wrong here: the industry of recreation is big and many of us work for it. It is important because it has many people living from it. But as long as it achieves its function, which is to entertain people, I don’t consider their advances the “most important”, unless they open the field to other areas such as medicine. We could still be entertained with less powerful computers, video consoles, TV’s and so on. We were, indeed, entertained ten, twenty, thirty years ago.

I keep up the most, of course, with technology which is relevant for my work, and for now, that is keeping up with Blender and the changes in SL.

HGE: To what extent have technological advances impacted your work, e.g. creative process, workflow, etc.?

Auryn: I’m not sure how to answer this, because I feel, in my case, that I just adapt naturally to new tools that I have to learn and use. The way I do things changes, as I learn new ways of doing things and there are new tools. I don’t even think about it. It just happens.

HGE: What have you considered key to your success as a business person in SL? Do you have a business model that works for you? If so, what?

Auryn: The key to me has been working on it as a business, not as a hobby. I also try to find ways to get my work known. I’m constantly learning. The word “vacation” is a word I rarely use.

HGE: So many of us dream about having a business in SL but it’s harder than it looks! What are some of the things you would recommend to a talented individual who is considering embarking on starting a business?

Auryn: My recommendations would be these:

Learn to handle rejection as a professional since day one. We see our own creations in a different light than our potential customers do. What we think is the best we’ve ever created may just not fit among the public and they won’t buy it. We may apply to an event, thinking we’re good enough for it, and then be rejected. This is going to happen and we have to avoid throwing a tantrum and calling names. It will only show us as people who might be a little unpleasant to work with if we complain every time things go wrong.

Plan on creating a store blog and keep it updated. Add an FAQ section and a customer service form. Anything that could be useful to your customers, and that could save you time, should be there.

Speaking of customer service, make the best of your profile and see it as your business card. Put on your front page your store name and helpful links such as inworld store slurl, Marketplace link, Flickr link, and links to customer service forms. Then add  more about your store in your picks: store policies, your preferred ways to be contacted, etc.

Some people do not like that merchants have more personal picks on their profiles. Personally, I have no issue at all with this. I even like to read those personal picks because it makes me smile when people are in love or feel proud of their friends. Merchants are humans, too, after all. I see those picks like when someone has a photo of their family at the office. But since there are others that won’t like this, a suggestion is that you put your professional picks on top, and then the rest, for your personal things. This way, people who don’t like to know about your personal life will find your store information first.

Respect your commitments and the people you work with. RL happens, we all know this. But we can always have a plan B in case RL happens. It’s difficult to do, but working ahead will save you, and the people that work with you, a lot of trouble.

Accept criticism even when it is expressed without good manners. The manners aren’t important but the message behind them is. We cannot know if the person addressing us had a really tough day, if they are frustrated because of language barriers, or if their expressive skills just aren’t good. We have to always be the better person. Do not pay attention to the manners: listen to the message, because in it, you may find suggestions that will help you improve in your business.

Keep updated about events and fairs that are related to the kind of items you sell. For this, Plurk can be a good resource. Many event organizers are there and publish when applications for a certain event are open. But be careful: Plurk can be addictive!

And of course, keep up to date on what would make of your work the best possible. Create what you enjoy, accept suggestions if they tickle your interests, and give yourself 100% to it.

HGE: We would love to know more about you, ie, where you live, what do you do for fun in SL, etc. Anything you would like to say or share!

Auryn: Despite the RL tab of my profile says I’m from Antarctica, it’s not a secret that I live in one of the many suburbs of a village near Valencia, in Spain. I’m quite reserved and not open to talk about my life in that world we call “real”. On one hand, I don’t find my life to be that interesting, and on the other hand, I have a hard time trusting people.

I’m a workaholic, so my work in SL is actually a fun time for me. But it’s not the only thing I do. I love spending time with my partner, for example. I love thinking of short stories that I can represent in a series of pictures taken in SL. Following that, I like exploring feelings and trying to represent them in a picture, or short series of pictures, with just a short caption. I try to make them as vivid as possible, and at times I’ve been asked if I feel okay, if I’m talking about my own life, because of the intensity of the message I’ve transmitted. All I can say is maybe, but then, maybe not. Since I decided to expand from books, scripts, mesh and animations for designers, to also do poses and props, I’m having more chances of creating these stories because I can do the exact pose, and even prop, that I need. For example:

[AB] Life and Death - B (4_3)

“Certainty is Death. Life is only all the distressing questions that lead us to the end point.” (from the “So many questions” pose and prop.)

[Black Tulip] WGF 2014 - Despair - DISPLAY (4_3)

“Hopeless in her own denial” (from the Despair set of poses)

 

[Black Tulip] Poses - Action (DISPLAY 4_3)

“Fear me the most when I’ve fallen hard, because it is then when I’ll put all my effort in standing up again.” (from the Action! set of poses.)

I also like exploring and writing. There’s not a single second of being bored in SL. Anything that allows me to be creative is something I have fun with. Without a doubt, SL has filled a huge spot in me life. I have a personal blog where I share all this, as well as some musings and tutorials: http://auryn-beorn.blogspot.com/

I could go on and on, but I think I’ve made you to read too much already! Thanks so much for your time.

HGE: Thank you, Auryn. It’s been a pleasure chatting with you.

 


Visit http://slhomeandgardenexpo.com/2014/09/19/sponsor-interview-auryn-beorn-of-black-tulip/ for actual post date.



Special Programs at Home and Garden Expo (Part 1)

Original post @ 7th Annual Second Life Home and Garden Expo.

Photo by Fallacy DeCuir

Photo by Fallacy DeCuir

The 2014 Home and Garden Expo is chock full of amazing builds, serene parks and donation items which benefit Relay For Life of Second Life.  In addition to these main attractions, we have some very special programs which also benefit this worthy cause and/or the merchants and organizations who work so hard to make this event the premiere home and garden event.  You are cordially invited to take a look at these:

Books at Expo:

Nestled in the parks, visitors can find five SL-readable books, all beloved stories from the public domain.  Each book is L$ 100 (100% donation).  Over the years, Home Expo sponsor and New York Times Bestselling author Michael A. Stackpole has imported these works for various events in support of RFL. Now you can take a tour of the 2014 HGE and collect all five:

Want more to read?   Check out this out:

The Silent Auction

This year’s 100% donation silent auction features an amazing array of rare first life books and opportunities offered by Michael A. Stackpole on behalf of the authors who supported the first ever Fiction for a Cure fundraiser this past July. This is a fantastic chance to get rare items for yourself, or to start your holiday shopping for all the readers on your list!  Items being offered up are as follows:

Lady Death #1, 20th Anniversary Emerald Edition by Brian Pulido
Illustrated by Steven Hughes. Colored by Brian Miller. Limited to 50 serially numbered copies. Actual metal cover. Signed by Lady Death creator Brian Pulido, this edition comes bagged and boarded with a custom Certificate of Authenticity.
Starting bid: L$ 12,500

The Jennifer Brozek Bundle
Tuckerization in the novel Never Let Me Leave, the second book of the Melissa Allen series by Jennifer Brozek, published by Permuted Press. YA, science fiction thriller.

The character is either a scientist or a teenager trapped in an underground lab with a murderous monster. The author will discuss description and name with the winner. If the bid is high enough, the character might even survive!

This package includes signed, personalized copies of the series: Never Let Me Sleep, Never Let Me Leave, and Never Let Me Die.  Shipping Date: Late 2015
Starting bid: L$ 12,500

The Dame by R.A. Salvatore
Saga of the First King
This is a hardcover book, from the author’s collection, personalized for the winner.
Starting bid: L$ 3750

The Sworn and The Dread by Gail Z. Martin
T
wo books, personalized by the author!
Starting bid: L$ 2500

Jane Carver of Waar Duology by Nathan Long
T
wo books, Jane Carver of Waar and Swords of Waar, signed by the author.
Starting bid: L$ 3750

Dark Storm Rising by T.R. Chowdhury and T.M. Crim
Trade paperback fantasy novel, signed by both authors.
Starting bid: L$ 1875

The War of the Seasons Trilogy by Janine K. Spendlove
Three books, signed by the author.
Starting bid: L$ 5000

 Important: 
You are bidding on real world items, not Second Life content. This means you will need to provide your name and shipping address to Michael A. Stackpole if you win. Mike has agreed to act as our fulfillment agent for signed books and merchandise. If you bid on a personalized item, your name and shipping address will have to be shared with the donating author, as well. There is simply no way around this. However, your privacy is important to us, and your identity and shipping information will be held in the strictest confidence by both Mike and the donating author. All items will be shipped no later than October 30, 2014 unless otherwise noted, to allow for the personal appearance schedules and other commitments by the parties involved.  We are acting in the best of faith, and expect you to do the same. As soon as the auction ends, your payment is due in full (without exception).

 

 

 

Tagged: books, Brian Pulido, Edgar Allan Poe, Gail Z. Martin, Henry Wadsworth Longfellow, HGE, Home and Garden Expo, Janine K. Spendlove, Jennifer Brozek, Michael A. Stackpole, Nathan Long, R.A. Salvatore, Sheridan Le Fanu, signed books, T.R. Chowdhury, Washington Irving

Visit http://slhomeandgardenexpo.com/2014/09/18/special-programs-at-home-and-garden-expo-part-1/ for actual post date.



Sponsor Interview – DeAnn Dufaux of Park Place: 2014

Original post @ 7th Annual Second Life Home and Garden Expo.

DeAnn Dufaux

HGE: Thank you so much for becoming a sponsor of the Home & Garden Expo (HGE). What led to your decision to be a sponsor this year?

DeAnn: I’ve sponsored at probably the past four or five expos and hope to continue. The Home and Garden Expo is such a presence in SL, plus it’s just plain fun!! I love getting involved, I love all of the people that I work with, and I love seeing what other merchants have to offer. Every single year, the quality keeps getting better and better, which not only gives us nicer products to choose from, but it keeps all of us on our toes with current trends.

HGE: There are so many non-profit organizations represented in SL. What prompted you to support Relay For Life of Second Life?

DeAnn: All of the non-profits are worthy and I do as much as I can, but I lost both of my parents, as well as my grandfather, to cancer. I was fortunate enough to survive a malignant tumor thanks to early diagnosis, so Relay For Life holds a very special place in my heart. Everyone has to do their part to kick this monster out of our lives and into oblivion.

HGE: What are you most looking forward to this year?

DeAnn: As I mentioned, I can’t wait to see what the others are offering. I’m constantly amazed at the ideas in every conceivable genre that people come up with. Of course, I’m hoping that some of mine will be equally well received. I know we’ve all been working hard to make this Expo the best ever!

Of course, there are also the classes that are offered at the Expo. Most of the ones that I’ve been able to put on the schedule are brand new, including one from the legendary Robin Sojourner!! This year the class schedule has been opened to all schools in SL and we’re hoping that they’ll take advantage of it.

HGE: Do you have any background in your First Life that suggested you would focus on the areas of design you have chosen for SL?

DeAnn: Absolutely none!! I was a middle school English teacher (now retired) or at least I tried to be. LOL. My only design work is decorating my own house and bulletin boards! Mostly, though, I have a style that appeals to me and I comb ads and catalogs and decorating magazines for style ideas, color schemes, and so on. I try to learn from the experts and incorporate my own ideas. I’ve made mistakes (and discontinued the items quickly!) usually when I’ve tried to deviate from my style. I’ve been fortunate enough to have some successes under my belt.

HGE: How did your store, Park Place, get its start?

DeAnn: That was quite awhile ago. My business partner, Bobo Loring, and I have been together since the beginning back in 2008. We bought some parcels for rentals on the mainland and had one area that wasn’t all that great for a home. By that time, I was taking every building class I could find and starting to churn out some furniture so we decided to try our luck at a small store… a *very* small store. Much to our surprise, it turned out to be fairly profitable so eventually, we moved more to the Park Place business and less to the home rentals. We’ve gone from the mainland to a homestead to the sim we now occupy, each with a larger store.

HGE: Do you keep up with the latest technologies?

DeAnn: Absolutely, for several reasons. One of them is that if you don’t keep up, you won’t stay in business. Or at least, not a profitable business. You’ll be left behind by the ones who do keep up and evolve with changes and improvements. The second reason is that I teach building at the Builders Brewery and we *have* to keep up if we’re to remain viable.

HGE: Which of the new technologies do you consider most important?

DeAnn: I guess I’d have to say that right now, love it or hate it, mesh is the most important technology to hit SL since the sculpts were introduced. It allows us more freedom and creativity with what we design very often at a lower cost (does anyone remember the 30-prim sofas of the past?). You can now have a beautifully designed sofa at a fraction of the cost with enough left over to furnish your entire house plus Harry’s house next door, if you’re so inclined!

HGE: To what extent have technological advances impacted your work, e.g. creative process, workflow, etc.?

DeAnn: I’ve been impacted several ways. One of those is the necessity of learning a 3-D program – Blender in my case. Granted that I have a long way to go yet, but I’m getting there. As to creativity, I can look at my living room sofa and think “I can add this and remove that and…. I can do that!!” I’m not limited by the texture difficulties of sculpts or the high count and boxiness of prims.

HGE: What have you considered key to your success as a business person in SL?

DeAnn: One of the keys of my success, I think, in addition to providing the highest quality product of which I’m capable, is to provide the best customer service that I can. I respond to inquiries quickly and will send corrected copies of defective items to every customer who bought that item as soon as the problem is discovered – whether or not they’ve contacted me. It doesn’t matter how expensive or inexpensive that item is. I also pay particular attention to the ads that I make. I’ve developed a style for those as well and like to think that they play a part in selling a product.

HGE: So many of us dream about having a business in SL but it’s harder than it looks! What are some of the things you would recommend to a talented individual who is considering embarking on starting a business?

DeAnn: First of all, hone your skill. All of the advice in the world isn’t going to help if the quality of your product is lacking. Take your time. Don’t feel as though you have to open a business your second week in SL. Look around, see what’s there, find a niche and/or a need and fill it. Do something you enjoy whether it’s furniture, fashion, home design. You won’t do well if you don’t enjoy doing it.   Finally, be prepared to devote the time. I expect you’ll find most of the successful designers – whatever it is that they design – spend an extraordinary amount of time in their work from the initial idea to the final product. In that, SL is no different than RL.

HGE: Thank you so much for such great answers and advice!

DeAnn: Thanks for the opportunity to share. I’ve enjoyed talking to you, and will see you at the show.

 


Visit http://slhomeandgardenexpo.com/2014/09/17/sponsor-interview-deann-dufaux-of-park-place-2014/ for actual post date.



Erotigacha 3 Announced!

Original post @ Erotigacha!.

Hard Alley would like to invite you to participate in Erotigacha 3 – Amorous Autumn, an Adult Gacha Fair!

Yes, this is an Adult Gacha Fair, on an Adult sim, BUT your items DO NOT HAVE to be adult themed (you don’t have to make penis or sex themed things, but you can if you want of course.)

Where:  Hard Alley
When:  Nov 1 – Nov 15
Supporting website:  erotigacha.blogspot.com
Cost:  1,500L for a 5m x 3m space..  This covers up to 2 gacha machines.  Extra gacha machines can be placed for 250L each.  For example, if you want to set out 4 gacha machines in your 5×3 space, it would be 1,500 for the first 2, and 250 each for the next two, for 2,000L total.  If you want an extra 5×3 space (including 2 more gacha machines), it will be another 1,500L

——————————-

IMPORTANT DISCOUNT INFO!  PLEASE READ!

If you paid for a space in Erotigacha 2, your registration fee for Erotigacha 3 is only 1,200L!  Any gacha machines beyond the first 2 are still 250L each.

If you paid for a space in Erotigacha 2 AND also participated in Erotigacha 1, your registration fee for Erotigacha 3 is only 1,000L!  Any gacha machines beyond the first 2 are still 250L each.

If you aren’t sure, just ask Hard Rust.  He kept records.

——————————-

Land Impact:  Please keep Land Impact reasonable.

Gacha Machines:  Bring your own gacha.  They are very reasonable on the Marketplace.  No regular vendors please, only gachas.

Exclusivity:  You of course are more than welcome to sell your items in stores AFTER the event, but please wait until the event is finished.

Price:  Typically gacha items run between $ 25-100L per play . We would like to see all the gachas fall within this reasonable range, but if you have special circumstances, please talk with us first.

This event will be supported with several parties and advertising on Flickr, Blogger, and Facebook leading up to and for the duration of the event.

SPACE IS LIMITED!  DON’T DELAY!  IM HARD RUST OR SPIRIT ELEONARA FOR AN APPLICATION TODAY!

Visit http://erotigacha.blogspot.com/2014/09/erotigacha-3-announced.html for actual post date.



Sponsor Interview with Robert Galland of Galland Homes

Original post @ 7th Annual Second Life Home and Garden Expo.

Robert Galland Profile 1

HGE: Hello Robert! We thank you so much for becoming a sponsor of the Home & Garden Expo (HGE). What led to your decision to be a sponsor this year?

Robert: First, thank you for inviting me to be interviewed. I’ve sponsored the Expo in various capacities throughout the years because I enjoy what the Expo offers to home and garden creators and to the public. I also believe very highly in the people putting the Expo on.

HGE: There are so many non-profit organizations represented in SL. What prompted you to support Relay For Life of Second Life?

Robert: There are so many worthy causes which deserve and need support and Relay for Life is certainly one of them. I, like most people, have had friends and loved ones affected by cancer, which makes this charity an easy one to support.

HGE: What are the things that you most look more forward to at HGE this year?

Robert: I always enjoy observing what my peers have created and seeing how far content creation has come in SL since I first participated back in 2008.

HGE: Is there any background in your First Life that informs the areas of design you have chosen for SL?

Robert: The shortest answer is not really! My friends and I were masters at building amazing club houses and tree houses when we were kids. One structure even invited the attention of the local tax office who were going to suggest my parents had a taxable out building! Some well-intentioned neighbors helped scare them off. My formal training is in law, however. Building in SL has really allowed me to find design and architectural skills that are within me. Thus, the driver of any background I possess now, is through SL.

HGE: What were the origins of your store?

Robert: I built a house for my own enjoyment after being inspired by some architecture during a visit to Hawaii. Friends and people passing by wanted to know where I got it and when they learned I had built it, they wanted to know if they could buy it. Given the love I had for building as a child which was described earlier, the idea to open a home design business just clicked. A few months later I was open.

HGE: Do you keep up with the latest technologies? Which do you consider most important and why?

Robert: I try. My real life is blessed in that I run a business and have a beautiful family, so, I do not have the time I used to for SL. However, I have become reasonably proficient at mesh and I think the ability to model for prim efficiency, UV map, and produce more realistic architectural works is most important in my field.

HGE: To what extent have your creative process and workflow been impacted by technological advances?

Robert: Tremendously. What I do now to build a house is much different than when I started. The work flow to produce mesh is much different then working with prims, particularly with respect to the tasks related to creating materials and textures.

HGE: What have you considered key to your success as a business person in SL?

Robert: I think earlier in my career, I had the ability to create new content at a feverish pace. Customer service has always been a huge focus of myself and my employees. Mostly, I believe I have been passionate about Galland Homes, which is why it has survived almost 8 years.

HGE: So many of us dream about having a business in SL but it’s harder than it looks! What are some of the things you would recommend to a talented individual who is considering embarking on starting a business?

Robert:It is no different then starting a successful business in real life – you must be talented, you must offer a quality product at a fair price, and you should love what you’re doing.

 


Visit http://slhomeandgardenexpo.com/2014/09/16/sponsor-interview-with-robert-galland-of-galland-homes/ for actual post date.



Sponsor Interview with Reven Rosca of Meshopotamia

Original post @ 7th Annual Second Life Home and Garden Expo.

Reven Rosca 3_001

HGE: We thank you so much for becoming a sponsor of the Home & Garden Expo (HGE). What led to your decision to be a sponsor this year?

Reven: How can I NOT sponsor HGE? This is my fifth round at the Expo. The first was with PRIME in 2010, where we had a single display, and since then I’ve been stuck here. Every year a larger parcel, and here I am, with a Platinum sponsorship for the third time. Traditions can’t be broken, you know.

HGE: There are so many non-profit organizations represented in SL. What prompted you to support Relay For Life of Second Life?

Reven: Cancer runs in my family, so to speak, so the cause is very close to me. Also, this is a charity I can rely on. I know for certain that my Lindens go to the cause they are intended to support.

HGE: Are there things that you most look more forward to at HGE this year?

Reven: Oh! There is so much to see! The variety of exhibitors is enormous, and they display all sorts of Home and Garden stuff, from good old prim builds to superb quality mesh.

There are so many different styles that it must have been a gigantic puzzle to lay out the sims so every single display has a space where it fits in, and also landscape all the regions to make a beautiful little continent.

And you know, I think this will make a better shopping experience for our visitors. Imagine a family strolling from display to display on the family homes oriented sim instead of dragging their tired kids all over the place?

There is so much beauty out there on the Expo sims! I’m pretty certain that this will lift the whole expo experience several levels from earlier years when we were spaced out more randomly.

HGE: We would love to know about your work! Do you have any background in your First Life that suggested you would focus on the areas of design you have chosen for SL. If so, explain.

Reven: Umm… actually no. If you don’t count the fact that my grandfather built furniture? Or maybe that’s just it… I have a soft spot for Art Deco, which was his field of work, so I have probably taken more inspiration from him than I was aware of.

HGE: What were the origins of your store?

Reven: Meshopotamia is a rather new brand, but it’s origins go back to 2008 when Win and I started PRIME. I built with the tools I had available, and never really mastered the art of making my own sculpties, so I relied on quality tools available inworld like so many others.

It might sound strange, but I was actually a late adopter of mesh. I had a couple of things that were based on inworld mesh kits out from the very beginning, but I wasn’t satisfied. Sculpties gave so many possibilities that were completely lost with the new mesh kits, so I stuck to the old as long as I could.

But one day, I said to myself: “Reven. You are going to master this, and you are starting right now.” So I did. I started to make my own meshes for PRIME, but found myself making more meshes than it was practically possible to finish and sell at PRIME.

It’s almost a year and a half now since I started to sell my first meshes in a spare room upstairs at PRIME. I’ve expanded multiple times since then, and bought a full sim for Meshopotamia in May this year.

And here I am, making full perm meshes, not only because it’s a good creative outlet and because I learn a lot from it, but perhaps more importantly, my meshes are enabling creativity out there. I never cease to be amazed when I see what other creators can do with my base meshes. I wandered the Expo yesterday, entered a house, and thought “Nice couch” and then “WOW! I made that grey looking mesh thingy, and look at that stunning lounge they made out of it!”

Enabling Creativity! That’s not only my slogan, it’s what inspires me!

HGE: Do you keep up with the latest technologies? Which do you consider most important and why?

Reven: You mean the Rift and such?

I’m not touching that headset until the nausea issues are ironed out, but it sure sounds like the future, or one part of it.

They say I’m a lot geekier than most women my age though, so if it wasn’t for the nausea issues…

Having a reasonably new and strong computer is important to me though, and most important of all: A good GPU. If I were to give one piece of advice it would be this: Install the best graphics card you can afford that fits in your computer, and your SL experience will be like a new world.

HGE:  What have you considered key to your success as a business person in SL? Do you have a business model that works for you? So many of us dream about having a business in SL but it’s harder than it looks! What are some of the things you would recommend to a talented individual who is considering embarking on starting a business?

I do what I love, and love what I do!

That keeps my creativity flowing, and my main goal for what I do in SL is to have a good time doing what I do and cover my expenses. I look at the possibilities to cash out as a bonus, which keeps it all positive. I think it would have been a lot more stressful if I made my SL income part of my daily RL budget. -But I love bonuses!

Secondly, I use what I’ve learned through my RL profession: Communicate! Communicate, cooperate and network. And smile while you’re doing it.

Keeping the door open for feedback of all sorts is vital, and I fear that many good SL creators have spoiled their chances by making hostile profiles and building walls between themselves and their customers.

Also, make yourself and your business easy to find. Learn how to use search, and the possibility it gives, and don’t use ASCII symbols in screen names, profile texts and blogs. It might look cool, but it also makes it near impossible to find you in search, let alone understand what you try to say.

Thank you, Reven!


Visit http://slhomeandgardenexpo.com/2014/09/15/sponsor-interview-with-reven-rosca-of-prime/ for actual post date.



Platinum Sponsor: Potomac Signature Homes

Original post @ 7th Annual Second Life Home and Garden Expo.

Potomac Signature Homes

2014 Platinum Sponsor

2014 Platinum Sponsor

Owner: Winter Loxley

HGE SLURL:

Donation Items:

Price: L$

replace with ad

Price: L$

Other new releases:

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Price: L$

replace with ad

Price: L$

replace with ad

Price: L$

replace with ad

Price: L$


Visit http://slhomeandgardenexpo.com/2014/09/12/platinum-sponsor-potomac-signature-homes/ for actual post date.



Only @ The 24²!

Original post @ Siren Productions Second Life » The 24² Blog.

There’s still a little more time left to come out and visit The 24² before some amazing limited editions are gone from the grid forever! You won’t be able to find these items later so come and pick them up before the event ends on the 13th! Here’s another peek at some of the items you can find:

Accessories:

Diamante Exclusive for The 24² by Destiny

Diamante Exclusive for The 24² by Destiny

Ninja Katana by CX at The 24²

Ninja Katana by CX at The 24²

Hair:

Moods Exclusive for 24² by Vanity Hair

Moods Exclusive for 24² by Vanity Hair

Skins & Makeup:

Beguiled Exclusive for The 24² by Madrid Solo

Beguiled Exclusive for The 24² by Madrid Solo

Arrow Avatar Exclusive for The 24² by (red)sand

Arrow Avatar Exclusive for The 24² by (red)sand

Menswear:

The 24² Exclusive by Park Ave

The 24² Exclusive by Park Ave

Ricardo Christ Face Exclusive for The 24² by Zanze

Ricardo Christ Face Exclusive for The 24² by Zanze

Womenswear:

Katy Dress Exclusive for The 24² by Masoom

Katy Dress Exclusive for The 24² by Masoom

Katy Heels Exclusive for The 24² by Masoom

Katy Heels Exclusive for The 24² by Masoom

The 24² Exclusive by MMayako

The 24² Exclusive by MMayako

Be Unforgettable Exclusive for The 24² by {U.R.} Fashion Designs

Be Unforgettable Exclusive for The 24² by {U.R.} Fashion Designs

Lucky Wedge Sandals Exclusive for The 24² by {U.R.} Fashion Designs

Lucy Wedge Sandals Exclusive for The 24² by {U.R.} Fashion Designs

Hooded Vest w/Pleated Skirt Exclusive for The 24² by MOoH

Hooded Vest w/Pleated Skirt Exclusive for The 24² by MOoH

And there’s so much more to see! Your limo awaits.

The 24 Squared Logo

http://maps.secondlife.com/secondlife/The%2024%20Square/27/128/25

The post Only @ The 24²! appeared first on Siren Productions Second Life.

Visit http://sirenproductionsl.com/24%c2%b2/ for actual post date.